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 [MAP] cfX_Arena (working titel, TBA)

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c:fx
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PostSubject: Re: [MAP] cfX_Arena (working titel, TBA)   Tue Aug 21, 2012 6:37 am

EDIT:

cfxC5.pk3

the next one - change log:
- 2 new ways on top of the base, one entry at the bridge on next to the JP
- many entrys bigger now
- 4 stairs down on right base-exit
- edges cutted
- more invisble clips at the bridge
- window over flag
- RA and PU swapped (RA on floor, PU on bridge)
- 2 additional RL added
- LG moved
- Ammo, health, shards added

todo:
- make mid smaller (X, Y and Z)
- replace textures
- redesign the invisible clips
- place more items (shards & health)


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PostSubject: Re: [MAP] cfX_Arena (working titel, TBA)   Fri Aug 24, 2012 9:54 am


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PostSubject: Re: [MAP] cfX_Arena (working titel, TBA)   Sun Aug 26, 2012 11:21 pm


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PostSubject: Re: [MAP] cfX_Arena (working titel, TBA)   Wed Sep 05, 2012 9:09 pm

so here's some new stuff:
lighty: flag platform is lower so its not that easy to RJ back onto the top level (its still possible though)

all func / push stuff works (jumpad + shutting door)

so can we get to the details like items, design, shaders and lightning? or what should be changed?
thx for feedback

cfxD7.pk3

(no bot support but i think not needed atm)

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PostSubject: Re: [MAP] cfX_Arena (working titel, TBA)   Thu Sep 06, 2012 12:49 pm


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PostSubject: Re: [MAP] cfX_Arena (working titel, TBA)   Fri Sep 07, 2012 9:10 am

thanks x) for pointing out again. I also made that socket at solid:

cfxD8.pk3

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